AI Insights · Timothy · July 2022
Top 5 Sandbox Games on Android in Norway for Q2 2022
Discover the performance of the top 5 sandbox games on the Android platform in Norway during the second quarter of 2022, including insights on downloads, revenue, and active users.
During the second quarter of 2022, the sandbox game genre saw varied performance across the top 5 apps on the Android platform in Norway. Here's a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Roblox from Roblox Corporation experienced a dynamic quarter. Weekly revenue peaked at around $34K in mid-April, with fluctuations throughout the quarter, finally stabilizing at $27.9K in the last week of June. Weekly downloads saw a slight decrease from 1.4K at the end of March to 1.3K by the end of June. Active users fluctuated, peaking at 114K in the final week of June from a low of 98K in early May.
Town Building Life Simulator by XGame Global saw a modest increase in weekly revenue, reaching a high of $62 in mid-May. Weekly downloads showed a downward trend, starting at 515 in the last week of March and ending at 433 by the end of June. Active users peaked at 1.9K in mid-April, before declining and stabilizing at 1.4K by the end of the quarter.
Rec Room - Play with friends! from Rec Room had a varied performance. Weekly revenue peaked at $119 in mid-May, while downloads saw a significant increase, reaching 596 in the same period. However, downloads dropped to 204 by the end of June. Active users peaked at 1.1K in mid-June but experienced a decline to 677 by the end of the quarter.
Minecraft by Mojang maintained steady revenue throughout the quarter, peaking at $3.8K in mid-April. Weekly downloads remained consistent, averaging around 400, with a slight dip to 289 in late June. Active users remained stable, peaking at 56.5K in mid-June before a slight decline to 55.9K by the end of the quarter.
Crafting and Building from GeneRe saw no revenue generation. Weekly downloads peaked at 574 in late April, before dropping to 192 by the end of June. Active users showed a steady increase, peaking at 4K in late April, before slightly decreasing to 3.5K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.